using System;

namespace UraniaLib
{
	/// <summary>
	/// Summary description for UraniaCoordinate.
	/// </summary>
	public class UraniaCoordinate
	{
		private long glX;
		private long glY;
		
		public UraniaCoordinate()
		{

		}


		public void setX(long plX)
		{
			glX = plX;
		}
				  

		public void setY(long plY)
		{
			glY = plY;
		}
			
		public void setXY(long plX, long plY)
		{
			glX = plX;
			glY = plY;
		}


		public long getX() 
		{
			return glX;
		}
        
		public long getY()
		{
			return glY;
		}
		
	}
}
